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Wollosseum is an arena brawl: no villagers, no base-building. Your fort spawns a wave of troops every 6 seconds β you choose the mix, they march and fight on their own.
π© The Center. Hold the middle of the arena to earn +45% gold and bigger waves, and your troops slowly heal there. Whoever rules the center rules the game.
π Kills are everything. Kills pay gold bounties and unlock higher tiers of units (30 / 80 / 160 / 280 kills). At 500 kills you unlock mercenaries.
βοΈ Counters. Muskets & pikes beat cavalry. Skirmishers shred infantry. Cavalry rides down artillery and skirmishers. Dragoons hunt cavalry & elephants. Artillery blasts massed infantry and forts. Watch what the enemy masses β and counter it.
π§± Fortifications. Every base is ringed by walls that fire arrows and shield the fort β a fort cannot be damaged until all of its wall segments are destroyed. Break the walls, then take the base. Artillery and elephants make the best wrecking crews.
π° Win. Destroy every enemy fort. Forts fire cannon shells β don't siege without an army advantage. After 12 minutes, sudden death: the center owner's siege slowly burns every enemy fort.
π― Command your troops. Toggle β¬ Select, then drag a box around your units and tap (or right-click) anywhere to send them there β they'll fight whatever they meet on the way. Stances command everyone else: Defend, Center, Attack, or plant a Flag.
π± Drag to pan, pinch or scroll to zoom. Tap unit cards to set their weight in your spawn waves.